AI Insights · Timothy · January 2023
Top 5 2D Realistic Games Performance in Dominican Republic Q4 2022
An overview of the top 5 2D realistic games in the Dominican Republic during Q4 2022, highlighting their weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 2D realistic games in the Dominican Republic showcased notable performance metrics across downloads, revenue, and active users. Below is an overview of their performance, with data sourced from Sensor Tower.
8 Ball Pool™ from Miniclip.com saw its weekly revenue peak at approximately $2.4K in the week of November 21, before ending the quarter with around $2.2K. Weekly downloads for the game showed some fluctuations, starting at around 16K at the end of September and closing the year at about 15K. The game maintained a steady active user base, with numbers hovering around 250K throughout the quarter.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED experienced varied weekly revenue, reaching a high of approximately $1.9K at the start of the quarter and stabilizing around $1.5K by the end of December. Weekly downloads were relatively low, fluctuating between 50 and 170, while the active user count gradually decreased from around 760 to 600.
Evony from TOP GAMES INC. had a notable increase in weekly revenue during the week of October 17, peaking at around $1.8K, before stabilizing at approximately $1.2K towards the end of the quarter. Weekly downloads saw a significant rise at the end of December, reaching 6.4K. The game's weekly active users also showed a steady increase, culminating in a high of approximately 13.6K in the final week of the year.
Guns of Glory: Lost Island by FunPlus International AG observed a peak in weekly revenue of about $1.4K in the last week of December. Weekly downloads also saw a significant rise, ending the quarter at around 1.1K. The game’s active user base increased steadily, reaching approximately 1.2K by the end of the year.
Design Home™: House Makeover from Crowdstar LLC had a more modest performance with weekly revenue peaking at around $773 in late November. The game’s weekly downloads saw a significant drop towards the end of the quarter, falling to around 56. Active users remained relatively stable, averaging around 2K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.